Player/Artist/Photographer | 游戏玩家/游戏开发者/摄影爱好者

RAO Zhangxian|饶章显

Hi, I’m Rao, a game art generalist working across 2D art, 3D modeling, and Unity implementation. I focus on creating cohesive visual styles for games, with a particular interest in stylized aesthetics such as cartoon, comic-inspired, and pixel art. | 本人有着丰富的游戏开发经验,了解各开发环节需求。性格上沉稳负责,善于沟通,能够与团体成员高效协作。并且心态良好,抗压能力强,会根据需求及时做出调整。与时俱进,擅用AI工具提高工作效率。

RAO Zhangxian|饶章显 profile placeholder
Selected work18 pieces

6

Projects

7

Artworks

5

Articles

Information | 基本资料

Age | 年龄

24

City | 城市

丹麦,哥本哈根

Email | 邮箱

rzx.yiming@gmail.com

Phone | 电话

+45 52522910

Education | 教育经历

2019 - 2023

Fuzhou University (Project 211) | 福州大学

Digital Media Art | 数字媒体艺术

BA | 本科

2024 - 2026

Royal Danish Academy | 丹麦皇家艺术学院

Visual Game and Media Design | 视觉游戏与媒体设计

MA | 硕士

Experience | 职业经历

Nov 2022 – Feb 2023

Game Effects Intern | 游戏特效实习生

Electronic Soul Co., Ltd., Xiamen, China | 电魂网络科技(厦门)有限公司

Responsible for the effect design of triggers in the game project. | 负责游戏项目中触发器的动效设计。

Aug 2025 – Dec 2025

Visual Designer | 视觉设计师

DADIU – Game Development Project, Denmark | 丹麦DADIU项目KettleLess Game

Worked as a Visual Designer in a 4-month full-time game development program at DADIU. Responsible for concept art, character design, environment design, UI design, and VFX, while collaborating with a multidisciplinary team to establish and maintain the game’s visual identity. | 在为期4个月的DADIU项目中担任视觉设计师,负责概念美术、角色设计、场景设计、UI设计以及游戏特效等内容。并且在工作室中,与来自不同学校不同专业的学生协同合作。

SKills | 技能

Game Design | 游戏设计

Gameplay | 玩法策划Narrative | 剧情策划Level Design | 地图设计

Game Development | 游戏开发

Environment Design | 地编VFX | 游戏特效

Game Art | 游戏美术

Illustration | 插画Character | 角色设计Environment | 场景设计COncept | 概念草图UI

Software | 软件

SAIPhotoshopProcreateBlenderUnitySubstance PainterPremiereUnreal

Writting | 写作

Prose | 散文Poetry | 诗词